Array
HejJeg har et problem med denne kode. Det er ikke altid at den splicer i if-sætningen inde i for-løkken.
Jeg håber at nogen kan finde fejlen.
VH
Anders Thingholm
***
backgrounds = ["01", "02", "03", "04", "05", "06", "07", "08", "09", "10"];
tempBackground = random(backgrounds.length);
// Positioner
positionsBackground01 = ["55:321:r", "261:232:r", "748:358:l", "843:422:l"];
positionsBackground02 = ["41:345:r", "204:282:r", "635:281:l", "809:364:l"];
positionsBackground03 = ["27:97:r", "161:325:r", "273:392:r", "555:395:l", "673:323:l", "837:391:l"];
positionsBackground04 = ["40:406:r", "260:364:r", "484:332:l", "654:274:l", "838:376:l"];
positionsBackground05 = ["46:98:r", "192:101:r", "354:403:r", "511:403:l", "709:105:l", "849:106:l"];
positionsBackground06 = ["38:367:r", "151:241:r", "243:193:l", "630:201:l", "748:285:l", "854:370:l"];
positionsBackground07 = ["44:104:r", "218:295:r", "328:362:l", "527:362:l", "663:252:l", "857:96:l"];
positionsBackground08 = ["24:170:r", "168:232:r", "294:304:r", "528:316:l", "794:170:l"];
positionsBackground09 = ["46:228:r", "187:240:r", "331:240:r", "475:251:l", "624:246:l", "773:238:l"];
positionsBackground10 = ["57:361:r", "391:131:r", "512:124:l", "842:389:l"];
// Kalkulerer player positioner
myBackground = eval("positionsBackground" add backgrounds[tempBackground]);
trace ("*******************************************");
myBackground2 = "positionsBackground" add backgrounds[tempBackground];
tempPositionPlayer1 = random(myBackground.length);
finalPositionPlayer1 = myBackground[tempPositionPlayer1];
player1PositionX = (finalPositionPlayer1.split(":")[0]);
player1PositionY = (finalPositionPlayer1.split(":")[1]);
player1PositionFace = (finalPositionPlayer1.split(":")[2]);
myBackground.splice(tempPositionPlayer1, 1);
trace ("Original array: "+myBackground);
//trace ("looking for: "+player1PositionFace)
tempSize = myBackground.length;
//trace (tempSize)
for (x=0; x<tempSize; x++) {
//trace(x)
testPos = myBackground[x];
testPosFace = (testPos.split(":")[2]);
if (testPosFace == player1PositionFace) {
trace ("found: "+x+" "+myBackground[x]);
myBackground.splice(x, 1);
}
}
trace ("After loop: "+myBackground);
