Forkorte mange ting der ligner.
Jeg bruger koden nede for i et spil, og ville høre om ikke der var en måde at forkorte det ned på, da siden loader lige langsomt nok.Grunden til jeg tror der må være en måde at forkorte det ned på, er fordi det jo næsten er det samme. Måske en slags funktion ville kunne gøre det?
//NaruPoints
if ($NaruPoints < 0){ $NaruStatus = "Don't Like"; $Narulvl = "-1";}
elseif ($NaruPoints < 10){ $NaruStatus = "Stranger"; $Narulvl = "1";}
elseif ($NaruPoints < 300){ $NaruStatus = "Friend"; $Narulvl = "2";}
elseif ($NaruPoints < 800){ $NaruStatus = "Good Friend"; $Narulvl = "3";}
elseif ($NaruPoints < 3000){ $NaruStatus = "Close Friend"; $Narulvl = "4";}
elseif ($NaruPoints < 10000){ $NaruStatus = "Girlfriend"; $Narulvl = "5";}
elseif ($NaruPoints < 25000){ $NaruStatus = "Lover"; $Narulvl = "6";}
elseif ($NaruPoints > 14999){ $NaruStatus = "All yours!"; $Narulvl = "7";}
//ShinobuPoints
if ($ShinobuPoints < 0){ $Shinobustatus = "Don't Like"; $Shinobulvl = "-1";}
elseif ($ShinobuPoints < 10){ $Shinobustatus = "Stranger"; $Shinobulvl = "1";}
elseif ($ShinobuPoints < 300){ $Shinobustatus = "Friend"; $Shinobulvl = "2";}
elseif ($ShinobuPoints < 800){ $Shinobustatus = "Good Friend"; $Shinobulvl = "3";}
elseif ($ShinobuPoints < 3000){ $Shinobustatus = "Close Friend"; $Shinobulvl = "4";}
elseif ($ShinobuPoints < 10000){ $Shinobustatus = "Girl friend"; $Shinobulvl = "5";}
elseif ($ShinobuPoints < 25000){ $Shinobustatus = "Lover"; $Shinobulvl = "6";}
elseif ($ShinobuPoints > 14999){ $Shinobustatus = "All yours!"; $Shinobulvl = "7";}
//Mitsunepoints
if ($Mitsunepoints < 0){ $Mitsunestatus = "Don't Like"; $Mitsunelvl = "-1";}
elseif ($Mitsunepoints < 10){ $Mitsunestatus = "Stranger"; $Mitsunelvl = "1";}
elseif ($Mitsunepoints < 300){ $Mitsunestatus = "Friend"; $Mitsunelvl = "2";}
elseif ($Mitsunepoints < 800){ $Mitsunestatus = "Good Friend"; $Mitsunelvl = "3";}
elseif ($Mitsunepoints < 3000){ $Mitsunestatus = "Close Friend"; $Mitsunelvl = "4";}
elseif ($Mitsunepoints < 10000){ $Mitsunestatus = "Girl friend"; $Mitsunelvl = "5";}
elseif ($Mitsunepoints < 25000){ $Mitsunestatus = "Lover"; $Mitsunelvl = "6";}
elseif ($Mitsunepoints > 24999){ $Mitsunestatus = "All yours!"; $Mitsunelvl = "7";}
//KaollaPoints
if ($KaollaPoints < 0){ $Kaollastatus = "Don't Like"; $Kaollalvl = "-1";}
elseif ($KaollaPoints < 10){ $Kaollastatus = "Stranger"; $Kaollalvl = "1";}
elseif ($KaollaPoints < 300){ $Kaollastatus = "Friend"; $Kaollalvl = "2";}
elseif ($KaollaPoints < 800){ $Kaollastatus = "Good Friend"; $Kaollalvl = "3";}
elseif ($KaollaPoints < 3000){ $Kaollastatus = "Close Friend"; $Kaollalvl = "4";}
elseif ($KaollaPoints < 10000){ $Kaollastatus = "Girl friend"; $Kaollalvl = "5";}
elseif ($KaollaPoints < 25000){ $Kaollastatus = "Lover"; $Kaollalvl = "6";}
elseif ($KaollaPoints > 24999){ $Kaollastatus = "All yours!"; $Kaollalvl = "7";}
//MotokoPoints
if ($MotokoPoints < 0){ $Motokostatus = "Don't Like"; $Motokolvl = "-1";}
elseif ($MotokoPoints < 10){ $Motokostatus = "Stranger"; $Motokolvl = "1";}
elseif ($MotokoPoints < 300){ $Motokostatus = "Friend"; $Motokolvl = "2";}
elseif ($MotokoPoints < 800){ $Motokostatus = "Good Friend"; $Motokolvl = "3";}
elseif ($MotokoPoints < 3000){ $Motokostatus = "Close Friend"; $Motokolvl = "4";}
elseif ($MotokoPoints < 10000){ $Motokostatus = "Girl friend"; $Motokolvl = "5";}
elseif ($MotokoPoints < 25000){ $Motokostatus = "Lover"; $Motokolvl = "6";}
elseif ($MotokoPoints > 24999){ $Motokostatus = "All yours!"; $Motokolvl = "7";}
//MutsumiPoints
if ($MutsumiPoints < 0){ $Mutsumistatus = "Don't Like"; $Mutsumilvl = "-1";}
elseif ($MutsumiPoints < 10){ $Mutsumistatus = "Stranger"; $Mutsumilvl = "1";}
elseif ($MutsumiPoints < 300){ $Mutsumistatus = "Friend"; $Mutsumilvl = "2";}
elseif ($MutsumiPoints < 800){ $Mutsumistatus = "Good Friend"; $Mutsumilvl = "3";}
elseif ($MutsumiPoints < 3000){ $Mutsumistatus = "Close Friend"; $Mutsumilvl = "4";}
elseif ($MutsumiPoints < 10000){ $Mutsumistatus = "Girl friend"; $Mutsumilvl = "5";}
elseif ($MutsumiPoints < 25000){ $Mutsumistatus = "Lover"; $Mutsumilvl = "6";}
elseif ($MutsumiPoints > 24999){ $Mutsumistatus = "All yours!"; $Mutsumilvl = "7";}
//SarahPoints
if ($SarahPoints < 0){ $Sarahstatus = "Don't Like"; $Sarahlvl = "-1";}
elseif ($SarahPoints < 10){ $Sarahstatus = "Stranger"; $Sarahlvl = "1";}
elseif ($SarahPoints < 300){ $Sarahstatus = "Friend"; $Sarahlvl = "2";}
elseif ($SarahPoints < 800){ $Sarahstatus = "Good Friend"; $Sarahlvl = "3";}
elseif ($SarahPoints < 3000){ $Sarahstatus = "Close Friend"; $Sarahlvl = "4";}
elseif ($SarahPoints < 10000){ $Sarahstatus = "Girl friend"; $Sarahlvl = "5";}
elseif ($SarahPoints < 25000){ $Sarahstatus = "Lover"; $Sarahlvl = "6";}
elseif ($SarahPoints > 24999){ $Sarahstatus = "All yours!"; $Sarahlvl = "7";}
//UrashimaPoints
if ($UrashimaPoints < 0){ $UrahimaStatus = "Don't Like"; $Urahimalvl = "-1";}
elseif ($UrashimaPoints < 10){ $UrahimaStatus = "Stranger"; $Urahimalvl = "1";}
elseif ($UrashimaPoints < 300){ $UrahimaStatus = "Friend"; $Urahimalvl = "2";}
elseif ($UrashimaPoints < 800){ $UrahimaStatus = "Good Friend"; $Urahimalvl = "3";}
elseif ($UrashimaPoints < 3000){ $UrahimaStatus = "Close Friend"; $Urahimalvl = "4";}
elseif ($UrashimaPoints < 10000){ $UrahimaStatus = "Girl friend"; $Urahimalvl = "5";}
elseif ($UrashimaPoints < 25000){ $UrahimaStatus = "Lover"; $Urahimalvl = "6";}
elseif ($UrashimaPoints > 24999){ $UrahimaStatus = "All yours!"; $Urahimalvl = "7";}
//KanakoPoints
if ($KanakoPoints < 0){ $KanakoStatus = "Don't Like"; $Kanakolvl = "-1";}
elseif ($KanakoPoints < 10){ $KanakoStatus = "Stranger"; $Kanakolvl = "1";}
elseif ($KanakoPoints < 300){ $KanakoStatus = "Friend"; $Kanakolvl = "2";}
elseif ($KanakoPoints < 800){ $KanakoStatus = "Good Friend"; $Kanakolvl = "3";}
elseif ($KanakoPoints < 3000){ $KanakoStatus = "Close Friend"; $Kanakolvl = "4";}
elseif ($KanakoPoints < 10000){ $KanakoStatus = "Girl friend"; $Kanakolvl = "5";}
elseif ($KanakoPoints < 25000){ $KanakoStatus = "Lover"; $Kanakolvl = "6";}
elseif ($KanakoPoints > 24999){ $KanakoStatus = "All yours!"; $Kanakolvl = "7";}
