09. juni 2003 - 18:53Der er
18 kommentarer og 1 løsning
Dedicated server i cs?
Hej er der nogen der ved hvad man skal skrive i en dedicated server(som man laver i cs) hvis man fx vil smide en ud fra serveren??? Men andre ord er den en eller flere der kender alle de keys man kan bruge???
I dette særtema ser vi på, hvordan cloud og AI bliver fundamentet for virksomhedernes digitale forretning, og hvordan de nye muligheder for automatisering og forretningsværdi kan udnyttes uden at miste overblik, sikkerhed og menneskelig kontrol.
kick <name or userid or uniqueid> kick player from a server (server console or rcon only), Use the 'users' command to get a list of userid's and uniqueid's.
Server Options: These types of commands are generally called CVARS. The following CVARS are only accessible by the server. To find the status of a CVAR, enter its name. To change it, enter its name, leave a space, and then enter the new value. Note: some of these do not take effect until the round restarts. mp_startmoney (default 800) Sets the amount of money players start with.
mp_logdetail (default 0) Bitwise cvar to set the level of detail for logging attacks (bit 0: log enemy attacks, bit 1: log teammate attacks).
mp_fadetoblack (default 0) When set to 1, player's screen fades to black for the remainder of the round when he dies (hud still works normally so player can chat and see the scores, etc.) Overrides mp_forcechasecam
mp_buytime (default 1.5) Designate the desired amount of buy time for each round. Min buy time is .5 minutes. No max buy time.
mp_winlimit (default 0) Will cycle the map after one team reaches this many wins.
mp_limitteams (default 2) Maximum number of players that one team can have over the other. To entirely disable team limiting, set to 0.
sv_restartround (default 0 sec) Time until the game restarts fresh, or 0 to not restart. This will reset all frags, scores, weapons and money to default. Use this to coordinate clan matches.
mp_autoteambalance (default 1) Toggles auto balancing of teams.
mp_chasecam (default 0) Limit observers to chase modes.
mp_c4timer (default 45 sec) C4 timer duration. Minimum of 15, maximum of 90.
mp_freezetime (default 6 sec) The length in seconds of the Freeze period at the beginning of rounds. Set to 0 to disable.
mp_roundtime (default 5 min) Min round time is 1 min. Max round time is 9 min. Supports partial minutes (1.5 is 90 seconds).
mp_friendlyfire (default 0) Set to 1 to enable friendly fire, 0 to disable.
mp_timelimit (default 0 min) Period between map rotations.
mp_maxrounds (default 0) Maximum number of rounds to be played on a map, leave at 0 to obey mp_timelimit.
mp_footsteps (default 1) Set to 1 to enable footsteps, 0 to disable.
mp_flashlight (default 1) Set to 1 to enable the use of flashlights, 0 to disable.
mp_tkpunish 0/1 if set to 1, TK'ers will sit out next round
mp_hostagepenalty X X = max. number of hostages you can kill before the server boots you out... setting this to 0 will shut off this command
mp_logmessages 0/1 used for server admins to spit out chat messages in their log files
mp_forcechasecam 0/1/2 When set to 2, not allowed to spectate anyone...player's view stays where the player dies. When set to 1 only allowed to spectate player's own team when player dies. Default 0.
Hvis den du vil kicke har et åndssvaft navn som #WR#stigers#WR#* - og du syntes det er LIDT for trælst at skrive hele navnet - så nøjes du bare med en del af navnet - læg bare mærke til at hvis der er 2 fra samme clan inde, så skal du skrive del af navnet indtil cs kan se hvem du vil kicke...
Tilladte BB-code-tags: [b]fed[/b] [i]kursiv[/i] [u]understreget[/u] Web- og emailadresser omdannes automatisk til links. Der sættes "nofollow" på alle links.