Hjælp til java
Hej eksperter... Vil gerne have en video til at blive afspillet på internettet, men når jeg åbner min html bliver filmen spillet i det normale windows media interface og passer slet ikke ind på siden... hvordan kan man ændre dette så det bliver mine egneknapper?Min kode som jeg har indtil videre se ud sm flg:
<HTML>
<HEAD>
<TITLE>Embedded Player Control Sample</TITLE>
</HEAD>
<BODY onLoad = "Init();">
<H1>Embedding Windows Media Player 9 Series</H1>
<H2>Includes custom error handling</H2>
<OBJECT id=Player classid=CLSID:6BF52A52-394A-11d3-B153-00C04F79FAA6 height="200" width="200">
<PARAM NAME="autoStart" VALUE="true">
</OBJECT>
<BR><BR>
<INPUT type=image src="Play.gif" name=btnPlayVideo onclick=PlayVideo()>
<INPUT type=image src="Pause.gif" name=btnPause onclick=PauseMe()>
<INPUT type=image src="Stop.gif" name=btnStop onclick=StopMe()>
<BR><BR>
<DIV id=divName size=50>Media name: </DIV><BR><BR>
<DIV id=divState size=50>Playstate: </DIV><BR><BR>
<DIV id=divStatus size=50>Status: </DIV>
<BR>
<BR>
<SCRIPT language = "JScript">
var g_bPaused = false; // To track pause button state;
// Check for JScript errors.
onerror = ShowError;
// Display JScript errors.
function ShowError (msg,url,linenumber)
{
alert(msg + " at line " + linenumber);
}
// Initialized states.
function Init()
{
Player.uiMode = "none";
btnPause.disabled = true;
btnStop.disabled = true;
// Request Media Libary access rights, if none exists.
if( Player.settings.mediaAccessRights == "none" )
{
// Request access rights.
Player.settings.requestMediaAccessRights( "read" );
}
}
// Play a known audio file from Media Library.
function PlayAudio ()
{
var plRet;
plRet = Player.mediaCollection.getByName('laure');
if( plRet.count > 0 )
{
Player.currentPlaylist = plRet;
}
else
{
alert ("Media not found in Media Library.");
}
}
// Play a known video file from Media Library.
function PlayVideo ()
{
var plRet;
plRet = Player.mediaCollection.getByName('seattle');
if( plRet.count > 0 )
{
Player.currentPlaylist = plRet;
}
else
{
alert ("Media not found in Media Library.");
}
}
// Pause the Player.
function PauseMe ()
{
if( g_bPaused == true )
{
Player.controls.play();
g_bPaused = false;
btnPause.value = " Pause ";
}
else
{
Player.controls.pause();
g_bPaused = true;
btnPause.value = "Resume";
}
}
// Stop the Player.
function StopMe ()
{
Player.controls.stop();
}
</SCRIPT>
<SCRIPT LANGUAGE = "JScript" FOR = Player EVENT = PlayStateChange(NewState)>
// Test for the current state.
// If playing, display the name of the current media.
switch (NewState){
case 1:
divState.innerHTML = "Playstate: Stopped";
// Toggle the button states.
btnPause.disabled = true;
btnPause.value = " Pause ";
btnStop.disabled = true;
break;
case 2:
divState.innerHTML = "Playstate: Paused";
break;
case 3:
divState.innerHTML = "Playstate: Playing";
divName.innerHTML = "Media name: " + Player.currentMedia.name;
// Toggle the button states.
btnPause.disabled = false;
btnStop.disabled = false;
break;
case 6:
divState.innerHTML = "Playstate: Buffering";
break;
case 7:
divState.innerHTML = "Playstate: Waiting";
break;
case 8:
divState.innerHTML = "Playstate: Media Ended";
break;
case 9:
divState.innerHTML = "Playstate: Transitioning";
break;
case 10:
divState.innerHTML = "Playstate: Ready";
break;
// Other cases go here.
default:
divState.innerHTML = "Playstate: Other";
}
</SCRIPT>
<SCRIPT LANGUAGE = "JScript" FOR = Player EVENT = StatusChange()>
// Display status. This requires Windows Media Player 9 Series or later.
divStatus.innerHTML = "Status: " + Player.status;
</SCRIPT>
<SCRIPT LANGUAGE = "JScript" FOR = Player EVENT = Error()>
var strError = "";
// Store the number of errors in the queue.
var max = Player.error.errorCount
// Loop through the list of errors.
for (var i = 0; i < max; i++)
{
// Display the error description for each item.
strError += "Error: " + Player.error.item(i).errorDescription + "\n";
}
alert( strError ); // Display the error warning.
// Clear the error queue to prepare for the next group of errors.
Player.error.clearErrorQueue();
</SCRIPT>
</BODY>
</HTML>
