Brug en BackgroundWorker. Jeg mener at den er med i 2.0, ellers kan du finde den på:
http://weblogs.asp.net/rosherove/articles/BackgroundWorker.aspxLæg mærke til at der er en stavefejl (CancleEventArgs).
Her er et program der illustrerer brugen af den. Det tæller i BackgroundWorkeren op til 100, og rapporterer tilbage ved hver procent, hvor en progressbar skifter value. Du skal self bare hente filer, istedet for at lade den sove i DoWork metoden.
using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
namespace BW
{
/// <summary>
/// Summary description for Form1.
/// </summary>
public class Form1 : System.Windows.Forms.Form
{
private System.Windows.Forms.ProgressBar progressBar1;
private System.Windows.Forms.Button button1;
private System.Windows.Forms.Label label1;
private BackgroundWorker worker;
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.Container components = null;
public Form1()
{
//
// Required for Windows Form Designer support
//
InitializeComponent();
//
// TODO: Add any constructor code after InitializeComponent call
//
}
/// <summary>
/// Clean up any resources being used.
/// </summary>
protected override void Dispose( bool disposing )
{
if( disposing )
{
if (components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.progressBar1 = new System.Windows.Forms.ProgressBar();
this.button1 = new System.Windows.Forms.Button();
this.label1 = new System.Windows.Forms.Label();
this.SuspendLayout();
//
// progressBar1
//
this.progressBar1.Location = new System.Drawing.Point(48, 192);
this.progressBar1.Name = "progressBar1";
this.progressBar1.Size = new System.Drawing.Size(200, 23);
this.progressBar1.TabIndex = 0;
//
// button1
//
this.button1.Location = new System.Drawing.Point(96, 64);
this.button1.Name = "button1";
this.button1.TabIndex = 1;
this.button1.Text = "button1";
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// label1
//
this.label1.Location = new System.Drawing.Point(104, 128);
this.label1.Name = "label1";
this.label1.TabIndex = 2;
//
// Form1
//
this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
this.ClientSize = new System.Drawing.Size(292, 273);
this.Controls.Add(this.label1);
this.Controls.Add(this.button1);
this.Controls.Add(this.progressBar1);
this.Name = "Form1";
this.Text = "Form1";
this.ResumeLayout(false);
}
#endregion
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.Run(new Form1());
}
private void button1_Click(object sender, System.EventArgs e)
{
worker = new BackgroundWorker();
worker.WorkerReportsProgress = true;
worker.ProgressChanged+=new BW.BackgroundWorker.ProgressChangedEventHandler(worker_ProgressChanged);
worker.DoWork+=new BW.BackgroundWorker.DoWorkEventHandler(worker_DoWork);
worker.RunWorkerCompleted+=new BW.BackgroundWorker.RunWorkerCompletedEventHandler(worker_RunWorkerCompleted);
worker.RunWorkerAsync(100);
}
private void worker_ProgressChanged(object sender, ProgressChangedEventArgs e)
{
this.progressBar1.Value = e.ProgressPercentage;
}
private void worker_DoWork(object sender, DoWorkEventArgs e)
{
int total = (int)e.Argument;
for(int i=0; i<total; i++)
{
System.Threading.Thread.Sleep(100);
worker.ReportProgress((i*100)/total);
}
}
private void worker_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
{
this.label1.Text = "DONE";
}
}
}